Trick:
With weekly progress assignments and tasks, leave time to explore Unreal Editor by playing with new tools and investigating various processes which you would have not known about prior to. This helps in the long run in becoming familiar with the software and adopting a signficantly larger repitoire of tools in the game to give you the edge above the other students in your year or tutorial. This exploration does not need to consist of work. Simply just playing with the software for 30 mins or so will do the trick.
Tuesday, October 9, 2007
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